Auch die technischen Daten ähneln denen der Rift: Das OLED-Display soll eine Auflösung von 1080p bieten, das Sichtfeld beträgt 90 Grad. Zusätzlich sollen zwei Stereo-Lautsprecher Surround-Klang simulieren. Ein Vorteil ist laut der offiziellen Website, dass einige Berechnungen von der Hardware erledigt werden und so Performance sparen:
"We do pre-lens distortion and sensor fusion in hardware. What does that mean? We offload work from your computer so you won't have to buy a new one to play your games in VR."
Unterstützt werden sollen PC, PlayStation 3 und 4 sowie Xbox One und 360. Im Sommer soll eine Kickstarter-Kampagne starten, um eine Verfügbarkeit der Hardware gegen Ende des Jahres zu ermöglichen.
"Features:
Hardware acceleration
Let Totem do the work, not your computer.
Performance is important and every millisecond counts. We do pre-lens distortion and sensor fusion in hardware. What does that mean? We offload work from your computer so you won't have to buy a new one to play your games in VR.
Individual focus per eye
Wear glasses? This is a godsend.
Each lens can be adjusted individually for myopia and hyperopia (from -7 to +3 diopters). No need to wear contact lenses or have your glasses uncomfortably squeezed against your eyelashes.
Surround sound in stereo
Distinguish where sounds are coming from.
Using university developed algorithms, we convert surround sound to stereo while keeping spatial awareness. It helps to know those gunshots are coming from right behind you, slightly to your left!
Onboard cameras
Say goodbye to keyboard fumbles.
With Real World View, you'll be able to see the world around you without taking off Totem. Also in the works, positional tracking. And eventually, AR.
Expansion port
Yours to hack.
We love makers too! Night vision? More sensors? A laser to shoot down Stormtroopers? Yours to decide.
Oversized lenses
Clear text everywhere.
Beautiful, crisp text not just in the center.Dedicated buttons for non-game interaction
Go ahead, push my buttons!
Three dedicated buttons to interact with Totem.
Specifications
Connectivity
- HDMI input
- USB output (tracker)
Sensors
- 2x cameras 1080p
- 3 axis 1kHz gyro
- 3 axis 4kHz accel
- 3 axis magnetometer
Audio
Surround sound over stereo
Emulated controls
- USB mouse
- Playstation controller
- Xbox controller
Non-game controls
Up, Down, Select/Real World View
Supported engines
- Unreal
- Unity
- Havok Vision
- CryEngine
Platforms
- PC
- Playstation 3 & 4
- Xbox One & 360
Supported media
All 3D formats, SBS preferred
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Totem: Weiteres VR-Headset in der Mache
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http://rumahsehataman.blogspot.com/2014/04/totem-weiteres-vr-headset-in-der-mache.html
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Totem: Weiteres VR-Headset in der Mache
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Totem: Weiteres VR-Headset in der Mache
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