Für die Homeworld Remastered Collection steht ein weiteres Update via Steam zum Download bereit. Neben diversen Stabilitätsverbesserungen haben die Entwickler hauptsächlich an dem Menüsystem geschraubt, einige Absturzursachen behoben und die Mod-Unterstützung von Homeworld 1 wieder aktiviert. Die etwaigen Probleme mit den Formationen bei Homeworld 1 scheint das Update aber nicht aus der Welt zu schaffen.
Menu Specific
Build Menu
Research
Launch Menu
User Profile Screen
Diplomacy screen
Misc
Option Menu
Letztes aktuelles Video: Making of Homeworld Remastered Collection - Episode Three
General
- Various stability improvements.
- Fixed an issue where the scroll bar could fail to appear in the Multiplayer "Select Badge" menu.
- Multiplayer invites will now work when region settings are not the same between players.
- Fixed an issue where the player may be unable to scroll through "Game Options" in the multiplayer lobby.
- Fixed an issue where the player may be unable to scroll through "Research Options" menu in-game.
- Restored mod support for Homeworld 1 Classic.
- Command line arguments are now reported properly in the .log file when running the game.
- Addressed a potential crash in Homeworld 1 Remastered Mission 14 when capturing destroyers.
- Fixed an issue where the Multiplayer distance filter could not be set back to 'Local' once it had been set to 'Worldwide#.
- Mission 08 of Homeworld 1 Remastered will now reinforce the correct ship types.
- Fixed custom emblems displaying upside-down in Multiplayer.
- Addressed some issues where the credits could display incorrectly.
- Fixed an issue where the number of SFX channels is not affected by #Restore Defaults' or 'Cancel' buttons.
- HUD can be universally scaled through the in-game options menu with a scrollbar.
- Fixed missing research type colors that were missing.
- Properly skinned and updated to scale at various odd resolutions.
- Taskbar - Fixed issue where command icon container would not shrink properly when scaled up then down.
- Listbox scroll bar will scale properly when anchors in involved with their layout.
Menu Specific
Build Menu
- Build Facility Category Buttons now scale to fit the max number to allow for drag stretching of menu.
- Layout optimized for performance.
- Items that are unable to be built yet are now more obvious.
Research
- Fixed missing research type colors that where missing.
- Elements scale better at various resolutions.
Launch Menu
- List of ships docked now tiles in a grid
- Size of ship icons docked increased. (They scale with the scale of the launch menu)
User Profile Screen
- Badge select screen now displays as a tiled grid instead of a vertical column
- Badge select screen made significantly larger to allow for more badges on screen
- Kushan preset now properly sets the Kushan badge
Diplomacy screen
- Properly skinned and updated to scale at various odd resolutions.
Misc
- Taskbar - Fixed issue where command icon container would not shrink properly when scaled up then down.
Option Menu
- Removed non-functional SFX Channels option.
- Fixed some missing names in credits videos.
- Webm videos can now be translucent (modder feature).
- Animatics will no longer scale or clip at super wide resolutions.
- Scrollbars can now be set to any arbitrary range (modder feature).
- Listboxes can now be laid out in grids (modder feature).
- Removed misleading icon in the top right corner of dialog boxes that looked like close buttons.
- Draghandles now properly work and extended to allow for future drag-able windows (modder feature).
- Listbox scroll bar will scale properly when anchors in involved with their layout.
- Added -forceResolution command line to force the game to use the resolution set on the command line. (unsupported feature that modders can use to test various resolutions).
Letztes aktuelles Video: Making of Homeworld Remastered Collection - Episode Three
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